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 + YVD Coding Thread+

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Sakura Haruno
Hokage Administrator
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Title : Sakura Blossoming Ninja of Konohagakure
Join date : 2010-08-01
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PostSubject: + YVD Coding Thread+   Tue Aug 24, 2010 5:18 am

Here are all the codes for YVD stuff:

MONSTERS

|Card Name|#|Set|Type|Attribute|Level||ATK|DEF|Description|

Sample:

|Angel Bunny Posie|39|CMDS|Warrior/Synchro/Effect|Wind|7||2700|2200|1 Tuner + 1 or more non-Tuner monsters
While this card remains in play, your opponent cannot attack. Once per turn, by removing from play the top 2 cards of your Deck, increase the ATK of this card by 800 until the End Phase. When this card destroys your opponent's monster and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's Level x 300. If your opponent activates a Spell, Trap or an Effect Monster's effect, you can send this card to the Graveyard to negate the activation and effect of that card and destroy it. During the End Phase that you use this effect, Special Summon this card from your Graveyard.|[/spoiler]

SPELLS

|Card Name|#|Set|Spell Card|Spell||Icon|||Description|

Sample:

|7 Completed|4|PSV|Spell Card|Spell||Equip|||A Machine-Type monster equipped with this card increases either its ATK or DEF by 700 points. You cannot change your choice as long as this card remains face-up on the field.|[/spoiler]

TRAPS

|Card Name|#|Set|Trap Card|Trap||Icon|||Description|

Sample:

|A Feint Plan|32|LOD|Trap Card|Trap|||||A player cannot attack face-down monsters during this turn.|[/spoiler]


Anyway, use this if you're intending to make a YVD set.
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